


objects, but crashes and bugs are possible.ġ) press the Alt + C or F9 key combination (works to enable and disable) Ģ) switch cameras: 2 – back, 3 – down, 4 – left, 6 – right, 8 – forward, 9 – up ģ) hold down 0 (while moving the mouse) – increase the speed of moving the camera away Ĥ) hold down 1 (while moving the mouse) – decrease the speed of moving the camera away ĥ) hold down the RMB (while the cursor on the screen in the game should be active) and you can rotate the camera in different directions. See .txt in the Help folder for details.įor all questions of setting / installation, contact the messages of the VK SPINTIRES HARDCORE group.
#SPINTIRES MUDRUNNER MOD MAPS MODS#
features (winch, developer tools, spawn locators, etc.) are enabled only if the game server has allowed them to be used.įor a description of the localization of mods in the workshop and not only see the previous updates. ✔ Mod settings are located in the settings menu of the game itself. ✔ The game starts as usual from Steam, the “start” button in the launcher is not necessary to use.
#SPINTIRES MUDRUNNER MOD MAPS INSTALL#
✔ If you have problems copying mod files, run the launcher with administrator rights or manually copy files from the Install folder, at least d3d9.dll. ✔ To connect the mod, specify in the settings of the folder of the installed game / editor (for example, “C: Program Files (x86) / Steam / SteamApps / common / MudRunner”). ✔ You can install the mod in any folder, except for the folder of the game / editor itself. ✔ Launching the editor mod as usual through Steam, or through the modified SpinTiresEditorMod.exe, the ability to allocate more than 2GB of memory to the application is patched.įull support for Spintires on 03.03.16 is discontinued (this only means that a full-fledged check is not done after the changes), but everything can still work. ✔ Some interface improvements (no error message is displayed (writes only in the log), etc.) ✔ Improved calculation of heights (you can make steeper slopes). But at the moment there are bugs with large sizes, including possible errors with insufficient memory.

✔ Removed restrictions on the size of the map when creating a new one. ✔ Supported version: Spintires Mudrunner ✔ Editor Beta latest version. ✔ Synchronization of light machines in multiplayer. ✔ Increased size of the physical world ✔ allows you to play on maps larger than 1x1km. Ability to connect additional language files. Each time you start the game you will need to repeat steps 5-9.✔ Mod manager, the ability to disable / enable signed workshop mods. Please Note When loading the game you need to make sure that the Media folder is empty else the game will detect that files differ from the original. Proof of it working as Me and a Friend playing BlackWater Canyon: Start the game and you should load into the game ( )Įnjoy. You should see your modded map in the list ( ) Go back to your game and go to level select. Open the game and create a public or friends only lobby ( )Īlt + Tab out of the game and copy the Modded Map files into the Media folder you created ( ) Open the file called 'Config' within the Mudrunner Directory with Notepad (I Used Notepad++) ( )Īdd the following to a new line Media Path as shown in the image and save. Open the directory that Spintires: Mudrunner is installed in. After trying lots of different methods to get modded maps working online for me and a friend I have finally found a fairly easy way of doing it.
